Lots of people commented from time to time that There’s engine was “outdated” and “behind the times”. This happened mainly because we chose to use lower-resolution art to make sure more people could have a good experience, as opposed to using high-resolution art, which would have looked better, but not run as well on older machines. As a matter of fact, with OpenGL, DX8, DX9 (not released when There closed, finished later) and OSX (same) renderers, There actually had more renderers than most other MMOs out there today.
From time to time, we did other projects which eschewed these limits. I found a screenshot from one of them today. That was streaming video you see there (there were actually several streaming video screens), and if you look closely, reflections on the floors.